~~~~ OLD STUFF~~~~
| Ability | Effect | Types of equipment | |
![]() | Blocking | Blocks projectiles and allows for bypassing certain Attribute-checks during Enemy Encounters (E.g Goblin ambush, etc.) | Magic tools, Shields |
| Control Weather | Controls the weather during a weather event (E.g Rain event, merfolk event). | Weapon – Unique | |
| Finger Protection | Protects you from breaking a fingernail when burying a dead body, or digging up a person buried alive. | Weapons | |
| Flight | Unlocks [Flight], does not require Spellcasting. | Weapons, Armor | |
| Grace | Increases chance to encounter certain events (Beggar Children), increases chances to persuade. | Weapons, Armor | |
![]() | Holiness | When paired with Spellcasting, unlocks [Undead] and [Bless] spell. | Weapons |
| Hit the ball | ??? | Weapon – Unique | |
| Intimidation | Decreases enemy encounters, Increases chances to threaten (bypass skill checks), etc. | Weapons | |
| Loved by fleas | Unlocks the Flea event, allows you to bypass Attribute-checks from the Dog event. | Armor – Unique | |
| Lie detection | Detects whether an NPC is lying (E.g Girl surrounded by bandits). | Weapon – Unique | |
| Prickly heat | ??? | Armor – Unique | |
| Pride in using the latest | ??? | Weapon – Unique | |
![]() | Ranged attack | ??? | Weapons |
| Reaction | ??? (Possibly increases dodge chances) ??? | Weapon – Unique | |
| Rolling | ??? (Possibly increases dodge chances) ??? | Armor – Unique | |
| Salty | ??? (possibly increases surf/ dolphin/ siren events) ??? | Weapon – Unique | |
| Spell resistance | Protects the adventurer from curses, prevents the Kraken’s incarnation and prevents Halad’s Geass. | Weapons | |
![]() | Stability | Enables evil choices regardless of alignment(?). | Everything but Familiars |
![]() | Spellcasting | Unlocks spells for event choices, increases chance to successfully cast spells. | Weapons, Magic tools, Familiars |
| Surf | Allows the adventurer to surf the sea. | Shield – Unique | |
![]() | Stealthy | Increases chance to ambush, assassinate, steal, sneak, etc. | Weapons |
| Sunlight reflection | ??? (vampire related?) | Shields | |
| Smells like steel | ??? (possibly increses chances of blacksmith, mithril mines, and or copper node event) | Magic tools, Shields | |
| Sparkling | ??? | Weapons, Armor | |
| Self-talk | ??? | Weapon – Unique | |
| The smell of tree | ??? | Weapon – Unique | |
| Wants to be alone | Decreases chance to encounter Love Interests | Weapon – Unique | |
| Warmth | Increases chance to exit the Yeti’s cave and to search the shipwreck. | Weapons | |
| What are you looking at? | ??? (Possibly Helps in stealth checks?) | Shield – Unique |
~~~~~Really old Stuff~~~ no pics =P
Note: This section is very incomplete, Some of these abilities have no known use at the time of this article, and are likely just a “Flavor text” of the equipment.
| Ability | Effect | Types of equipment |
| Blocking | Blocks projectiles and allows for bypassing certain Attribute-checks during Enemy Encounters (E.g Goblin ambush, etc.) | Magic tools, Shields |
| Control Weather | Controls the weather during a weather event (E.g Rain event, merfolk event). | Weapon – Unique |
| Finger Protection | Protects you from breaking a fingernail when burying a dead body, or digging up a person buried alive. | Weapons |
| Flight | Unlocks [Flight], does not require Spellcasting. | Weapons, Armor |
| Grace | Increases chance to encounter certain events (Beggar Children), increases chances to persuade. | Weapons, Armor |
| Holiness | When paired with Spellcasting, unlocks [Undead] and [Bless] spell. | Weapons |
| Hit the ball | ??? | Weapon – Unique |
| Intimidation | Decreases enemy encounters, Increases chances to threaten (bypass skill checks), etc. | Weapons |
| Loved by fleas | Unlocks the Flea event, allows you to bypass Attribute-checks from the Dog event. | Armor – Unique |
| Lie detection | Detects whether an NPC is lying (E.g Girl surrounded by bandits). | Weapon – Unique |
| Prickly heat | ??? | Armor – Unique |
| Pride in using the latest | ??? | Weapon – Unique |
| Ranged attack | ??? | Weapons |
| Reaction | ??? (Possibly increases dodge chances) ??? | Weapon – Unique |
| Rolling | ??? (Possibly increases dodge chances) ??? | Armor – Unique |
| Salty | ??? (possibly increases surf/ dolphin/ siren events) ??? | Weapon – Unique |
| Spell resistance | Protects the adventurer from curses, prevents the Kraken’s incarnation and prevents Halad’s Geass. | Weapons |
| Stability | Enables evil choices regardless of alignment(?). | Everything but Familiars |
| Spellcasting | Unlocks spells for event choices, increases chance to successfully cast spells. | Weapons, Magic tools, Familiars |
| Surf | Allows the adventurer to surf the sea. | Shield – Unique |
| Stealthy | Increases chance to ambush, assassinate, steal, sneak, etc. | Weapons |
| Sunlight reflection | ??? (vampire related?) | Shields |
| Smells like steel | ??? (possibly increses chances of blacksmith, mithril mines, and or copper node event) | Magic tools, Shields |
| Sparkling | ??? | Weapons, Armor |
| Self-talk | ??? | Weapon – Unique |
| The smell of tree | ??? | Weapon – Unique |
| Wants to be alone | Decreases chance to encounter Love Interests | Weapon – Unique |
| Warmth | Increases chance to exit the Yeti’s cave and to search the shipwreck. | Weapons |
| What are you looking at? | ??? (Possibly Helps in stealth checks?) | Shield – Unique |






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