~~~~ OLD STUFF~~~~
Ability | Effect | Types of equipment | |
Blocking | Blocks projectiles and allows for bypassing certain Attribute-checks during Enemy Encounters (E.g Goblin ambush, etc.) | Magic tools, Shields | |
Control Weather | Controls the weather during a weather event (E.g Rain event, merfolk event). | Weapon – Unique | |
Finger Protection | Protects you from breaking a fingernail when burying a dead body, or digging up a person buried alive. | Weapons | |
Flight | Unlocks [Flight], does not require Spellcasting. | Weapons, Armor | |
Grace | Increases chance to encounter certain events (Beggar Children), increases chances to persuade. | Weapons, Armor | |
Holiness | When paired with Spellcasting, unlocks [Undead] and [Bless] spell. | Weapons | |
Hit the ball | ??? | Weapon – Unique | |
Intimidation | Decreases enemy encounters, Increases chances to threaten (bypass skill checks), etc. | Weapons | |
Loved by fleas | Unlocks the Flea event, allows you to bypass Attribute-checks from the Dog event. | Armor – Unique | |
Lie detection | Detects whether an NPC is lying (E.g Girl surrounded by bandits). | Weapon – Unique | |
Prickly heat | ??? | Armor – Unique | |
Pride in using the latest | ??? | Weapon – Unique | |
Ranged attack | ??? | Weapons | |
Reaction | ??? (Possibly increases dodge chances) ??? | Weapon – Unique | |
Rolling | ??? (Possibly increases dodge chances) ??? | Armor – Unique | |
Salty | ??? (possibly increases surf/ dolphin/ siren events) ??? | Weapon – Unique | |
Spell resistance | Protects the adventurer from curses, prevents the Kraken’s incarnation and prevents Halad’s Geass. | Weapons | |
Stability | Enables evil choices regardless of alignment(?). | Everything but Familiars | |
Spellcasting | Unlocks spells for event choices, increases chance to successfully cast spells. | Weapons, Magic tools, Familiars | |
Surf | Allows the adventurer to surf the sea. | Shield – Unique | |
Stealthy | Increases chance to ambush, assassinate, steal, sneak, etc. | Weapons | |
Sunlight reflection | ??? (vampire related?) | Shields | |
Smells like steel | ??? (possibly increses chances of blacksmith, mithril mines, and or copper node event) | Magic tools, Shields | |
Sparkling | ??? | Weapons, Armor | |
Self-talk | ??? | Weapon – Unique | |
The smell of tree | ??? | Weapon – Unique | |
Wants to be alone | Decreases chance to encounter Love Interests | Weapon – Unique | |
Warmth | Increases chance to exit the Yeti’s cave and to search the shipwreck. | Weapons | |
What are you looking at? | ??? (Possibly Helps in stealth checks?) | Shield – Unique |
~~~~~Really old Stuff~~~ no pics =P
Note: This section is very incomplete, Some of these abilities have no known use at the time of this article, and are likely just a “Flavor text” of the equipment.
Ability | Effect | Types of equipment |
Blocking | Blocks projectiles and allows for bypassing certain Attribute-checks during Enemy Encounters (E.g Goblin ambush, etc.) | Magic tools, Shields |
Control Weather | Controls the weather during a weather event (E.g Rain event, merfolk event). | Weapon – Unique |
Finger Protection | Protects you from breaking a fingernail when burying a dead body, or digging up a person buried alive. | Weapons |
Flight | Unlocks [Flight], does not require Spellcasting. | Weapons, Armor |
Grace | Increases chance to encounter certain events (Beggar Children), increases chances to persuade. | Weapons, Armor |
Holiness | When paired with Spellcasting, unlocks [Undead] and [Bless] spell. | Weapons |
Hit the ball | ??? | Weapon – Unique |
Intimidation | Decreases enemy encounters, Increases chances to threaten (bypass skill checks), etc. | Weapons |
Loved by fleas | Unlocks the Flea event, allows you to bypass Attribute-checks from the Dog event. | Armor – Unique |
Lie detection | Detects whether an NPC is lying (E.g Girl surrounded by bandits). | Weapon – Unique |
Prickly heat | ??? | Armor – Unique |
Pride in using the latest | ??? | Weapon – Unique |
Ranged attack | ??? | Weapons |
Reaction | ??? (Possibly increases dodge chances) ??? | Weapon – Unique |
Rolling | ??? (Possibly increases dodge chances) ??? | Armor – Unique |
Salty | ??? (possibly increases surf/ dolphin/ siren events) ??? | Weapon – Unique |
Spell resistance | Protects the adventurer from curses, prevents the Kraken’s incarnation and prevents Halad’s Geass. | Weapons |
Stability | Enables evil choices regardless of alignment(?). | Everything but Familiars |
Spellcasting | Unlocks spells for event choices, increases chance to successfully cast spells. | Weapons, Magic tools, Familiars |
Surf | Allows the adventurer to surf the sea. | Shield – Unique |
Stealthy | Increases chance to ambush, assassinate, steal, sneak, etc. | Weapons |
Sunlight reflection | ??? (vampire related?) | Shields |
Smells like steel | ??? (possibly increses chances of blacksmith, mithril mines, and or copper node event) | Magic tools, Shields |
Sparkling | ??? | Weapons, Armor |
Self-talk | ??? | Weapon – Unique |
The smell of tree | ??? | Weapon – Unique |
Wants to be alone | Decreases chance to encounter Love Interests | Weapon – Unique |
Warmth | Increases chance to exit the Yeti’s cave and to search the shipwreck. | Weapons |
What are you looking at? | ??? (Possibly Helps in stealth checks?) | Shield – Unique |
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